How I create Diffuse/Specular Map in Photoshop for 3D game props.
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How to model a low-poly head from a sphere in 3Ds Max.
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ZBrush 4R7 ZModeler Brush overview with subtitles in 22 languages.
ZBrush 4R7 tutorial on ZModeler brush. Some new tips & tricks explained.
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How to use Diffuse/Normal maps to add detail to low-poly 3D models. 3Ds Max and Photoshop.
How to create architectural column in 3Ds Max.
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